Dr. Hanan Gazit | Short BioDr. Hanan gazit is the founder and CEO of MetaverSense, an Israeli based company specialized in delivering professional services to Israeli investors, companies and organizations interested in using Virtual Worlds & Digital Games for business, marketing & instruction.
Research interests:
- Virtual worlds and video games interactions
- Designing engaging virtual worlds experiences
- Designing effective games and serious games
- Skills acquisition and virtual-real world transfer
- Analyzing interactions by using computerized tools
- Gazit, E. (2009). A window on digital games interactions in home settings. In: Ferdig, R. E (Ed.) Handbook of Research on Effective Electronic Gaming in Education, Vol 1, (pp.127-145). IGI Global Press.
- Gazit, E., Yair, Y., & Chen, D. (2006). The gain and pain in taking the pilot seat: Learning dynamics in a non immersive virtual solar system, Virtual Reality, 10 (3-4), 271-282.
Selected invited presentations:
- Gazit, E.
(forthcoming). Using Virtual Worlds for developing Leadership and Conflict Resolution Skills Among Arab and Jewish Israeli Students, The Immersive Education London Summit, 23-24th of March 2009, London, UK.
(invited talk).
- Gazit, E. (2008). The future of the Web3D for the Y-generation is here! Educational Potential and Risks“, The Annual Eshnav Summer Conference "Childern in Virtual Worlds", 17th of June 2008, Rishon-LeZion, Israel.
- Gazit, E. (2008). The Challenges and the Potential of the Web3D. The Computer Science Seminar, Computer Science Department. H.I.T-Holon Institute of Technology, 3th of June 2008, Holon, Israel.
- Gazit, E. (2008). Possible Cultural implications of Machinima: A new narrative medium for the Y-[tube] Generation.The First Israeli Popular Culture Conference: Rules of Disorder Shifting Boundaries, Emerging Realities and New Identities, Cinematec Tel Aviv May 15, 2008.
- Gazit, E. (2008). The future of virtual worlds business for the Y-generation is here!“, The Annual Design-COMMerce-Technology-Culture08 Conference, H.I.T-Holon Institute of Technology, 5th of May 2008, Holon, Israel.
- Gazit, E. (2007). Virtual Worlds: The next big thing or the biggest Web 2.0 bubble? Amdocs high-tech Company Event , 27st of November, 2007 Raanana, Israel.
- Gazit, E. (2007). Mobile Games: Big lessons from small screens research-Pervasive Games and the importance of Soundscape in future mobile games design. The Mobile Games Convention “Bringing fun to the Masses”, 16th of September, Tel-Aviv University, Israel.
2009 © Dr. Hanan Gazit. All Rights Reserved. |
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